Total Squad Points:
99
Pilot:
Luke Skywalker
X-Wing (28)
Upgrades:
- Expert Handling (2)
- Proton Torpedoes (4)
- R2 Astromech (1)
Pilot:
"Dutch" Vander
Y-Wing (23)
Upgrades:
- Proton Torpedoes (4)
- Proton Torpedoes (4)
Pilot:
Horton Salm
Y-Wing (25)
Upgrades:
- Ion Cannon Turret (5)
- R2-F2 (3)
I like to think of this as a Rebel rush deck. Keeping all three unit close in combat so I can use Dutch's ability to give Luke a free target lock. That way I could get 2 torps off in the first round of combat and Horton can slow down the other's squad main guy (like Wedge or Howlrunner). If I roll well I can hopefull knock out a ship (or two) to even the odds.
Any thoughts on this? What do you think will be the drawbacks for using a squad like this?