A Runner with no cards in his hand steals an agenda from Jinteki
The Agenda would win him the game
The Jinteki Identity damage would flatline him
Which takes precedence?
A Runner with no cards in his hand steals an agenda from Jinteki
The Agenda would win him the game
The Jinteki Identity damage would flatline him
Which takes precedence?
LifeKnight said:
A Runner with no cards in his hand steals an agenda from Jinteki
The Agenda would win him the game
The Jinteki Identity damage would flatline him
Which takes precedence?
This exact question is covered in the FAQ document (available in the support section here on the website). The answer is that the game ends immediately when the runner scores 7 or more points. Because the damage is a reaction to the runner scoring an agenda, it happens after the runner does so, and in the case of the runner reaching his victory condition, the damage never gets to be applied.
It is as yet unclear how to handle it in the following tournament situation:
Game 1 - Corp wins, 7-4.
Game 2- The winning player, now playing runner, steals his/her 5th agenda point with no cards in hand. Absent any flatline, the match is over and the runner has won. Does the runner win the match 6-0? Or does the corp win the second game?
radiskull said:
It is as yet unclear how to handle it in the following tournament situation:
Game 1 - Corp wins, 7-4.
Game 2- The winning player, now playing runner, steals his/her 5th agenda point with no cards in hand. Absent any flatline, the match is over and the runner has won. Does the runner win the match 6-0? Or does the corp win the second game?
Seems straight-forward to me. The second game is won by the corp. The match ends with the regular end of the second game (or time called). Just because players tend to end the game if the match result is already clear doesn't mean the game should end, so you don't get to ignore the corp winning the second game.
The corp wins the game 7-5 (actually 10-5, since a victory by any means gives 10 points rather than 7). So this means the player who was runner in the second game (and corp in the first) gets 10 + 5 = 15 match points and the other player gets 4 + 10 = 14 match points. The result is a victory for the flatlined runner, who gets 4 prestige points while his opponent gets 2.