Ellareth said:
Hauptmann said:
I'm all for difficulty. However, I'm much more for balance and playtesting. I remember remarking to one of the FFG employees at Gencon that the Laketown scenario we were playing was flawed because the Tactics sphere had absolutely no use at all. The employee didn't seem phased and I don't blame him, there are plenty of trolls out there that don't offer much in the way of constructive criticism but I was disappointed that something as major as that slipped right by and into a printed scenario. Going to stick with the game for now but I really don't want to hear, "So, is anybody having fun with this?" asked at the table again. It was very disheartening.
I know this is off-topic but I couldn't help but comment on this.
I never actually noticed this problem because I treated Tactics like it didin't exist until Heirs of Numenor expansion.
But how ironic is it that the sphere that represent Battle-Strength is absolutely useless in slaying the last firebreathing dragon.
It's not. You need boatloads of attack to take down Smaug. Tactics is very good at that.
I don't understand the assertion that Tactics is useless in Battle for Lake-town. That's simply untrue.