Just found out I've get 2 stores running the Kessel Run next weekend so I'm trying to put a squad together using my limited number of ships, 2 TIE Advanced and 3 TIE Fighters.
My main idea is this:
Vader with Concussion Missles.
Stele with Marksmanship and Concussion Missles.
Howlrunner Squad Leader.
Obsidian Squadron Pilot.
My hope is to take out a ship right at the start by having Vader take a focus token anf get a Target Lock for the Missles. With Howlrunner backing him up I have a really good chance of ending up with 4 hits for my opponent to try to evade.
Stele (with the help of the free action from Howlrunner's Sqaud Leader) will use Marksmanship and get a Target Lock for his Missles. Also a pretty good chance of that resulting in 4 hits incoming for the opponent to evade with a good chancef one of those hits will be a crit where I get to choose the worst of three damage effects for the them to be hit with.
Howlrunner and the other TIE take pot shots at whatever is available.
After the missles are gone Vader/Stele should still have a pretty good chance of getting some hits in since they can reroll every miss by spending the target lock and then still reroll one more die with Howlrunner's ability. With all the focus rolls being changed to hits they're each looking at 3 rolls on one attack die and 2 rolls on the rest to try and avoid the 1 in 4 Miss roll.
i'm not really confident in the Obsidian TIE, but I'm not sure if its worth dropping Vader's Missles to either bump it up to Mauler or bump it up to one of the 15 point TIE's and use the other 2 points for an upgrade for Vader.