With all of the rumors of a 3.5 or 4th edition of WFRP what are the common predictions of the games mechanics? I have only ran the game for 5 people, all of which have been roleplaying for no less than 16 years, most of us for more than 24. All of us Love the game, mechanics, and even the components.
For those of you who have Ran/played the game what do people complaine about the most and why? If you HATE WFRP 3rd having played it or not, what about the following kept you from trying the game? Action Cards, Talents, Stress/Fatigue, Party Sheets, Action Counters, Stance Track, The Dice, Cardboard Standups, Corruption Tokens, Disease Cards, Insanity, Etc.
I admit that the game gets very expensive quickly, in that all of the expanded material is pretty much vital to the game, almost forceing us to purchase everything. While other games like D&D produce metric crap tons of expensive books and expansions but beyond the 3 main books everything else is optional. Not as much the case with WFRP 3rd. While it is totally posible to purchase just the core box and run the game forever, it is unaceptable that the Skaven, Ruinouse Powers along with some others I may have forgotten are absent from the game. Not Cool.
Gary