I've been playing in a friend's black crusade game for the last few weeks and something thats been hitting my party hard are the encounters he puts us in. Its very common to have foes with 30+ wounds, additional reactions, and multiple high pen attacks and while I like to have a challenge now and then it's becoming difficult to get anything done.
My party is currently composed of a mercenary band composed of Black Crusade Heretics (a couple chaos marines, a couple humans) and a couple Rogue Trader Orks (a freeboota and a weirdboy). We've ran fetch quest jobs for chaos benifactors twice so far and both times it's been nearly impossible to succeed without outside help. I feel like we have decent gear, stats and talents and all but it doesn't seem to be making much difference. We've already had a few players reroll new characters since the first game was run and one of the longest lived characters is down to 2 infamy points.
How could we build or group with more suvivability against mid-Deathwatch level encounters? The GM is allowing the RT orks to take black crusade talents so long as it doesnt allow them to take things earlier than they normally would have. We could also use some advice from players and GMs alike on how to make our band of mercenaries a success.
Thanks in advance!