Well written post Commoner,
I'm still confused about why people dislike the cards. The cards give you rules just like in any other RPG. A talent is a talent. An Action card is like any other Feat. I keep looking through rpg's at the store and keep scratching my head. Ok so in DnD I can get double strike as a Feat, Awesome! So I can get it as an Action card in Warhammer. What's the difference? Star Wars Saga has a force power called Whirlwind attack. Hmm, That sounds like an action card.
I myself love the cards, because I hated writing done short hand notes of the rules. I hated remembering or trusting my players knew the rules interuptiation. I started out with Star Wars Saga. Do you know what I was doing? Creating cards when someone advanced and bought it. I have a small deck of cards started. I was getting tired of making them. But you had to make them. And then I ran across this game. Boom! I was sold. And on top of that I love the simple math/numbers system. It's great.
So I guess the thing is that I would pay extra so I can get professional looking cards which I than do not have to waste my time making myself.
I guess the argument really comes down to price point. Some people don't want to spend more for cards, while others will. I could think of other areas that FFG could cut to save costs.
* We get fulll-color books
*Card board NPC stands, are great, but are pointless unless you give us more. I mean it can be pretty obvious which NPC's are important in these adventures. (Gathering Storm for example)
* Less card board. there is plenty in the core box to save us from that expense in the future. How many recharge tokens do you really need?
I mean if they did it wisely they could have given us some basic weapon cards, gear, etc. More NPC stands. More handouts and few nice maps. Give us black and white books
Even if they want to revise it by dumping the cards, thats fine. As long as they still have the option to buy the cards in the form of a POD, Vault or something.