Pod expansion

By player1390900, in Twilight Imperium 3rd Edition

Anyone else hoping for a pod expansion?maybe new leader action cards and new race tech?

mikael said:

Anyone else hoping for a pod expansion?maybe new leader action cards and new race tech?

I am! Some things I'd be interested to see--

  • A small Assembly Phase board where all players who can must put one of their Political Cards (face-up or not) so that the active player can make a more informed choice-- this would eliminate the issue where the active player takes the Speaker token and then asks "Who has a 'good' political card to play?" I think many players have already made this sort of thing on their own, I've seen several versions. Perhaps whether or not a player's representative lived could be involved in this somehow.
  • Unit customization, possibly involving plastic clip-on pieces. If you spend extra when building it, certain units can be have specific enhancements.
  • A more complex economy or trade element.
  • Another set of Racial Techs.
  • More Factions (aka races).
  • Another type of Special System tile and more System tiles in general.
  • More pre-balanced, official maps using all the latest tiles.
  • A mechanic allowing Space Combat or Invasion Combat to involve more than two players at a time (joint system activations). --This might includes a set of raised, transparent tiles similar to those sold by Litco for use with this game; except with an attack arrow to the system in dispute. One system hex isn't large enough to hold all the ships involved in one conflict as-is.
  • If ambitious-- A set of rules that combine the Rex game with the Shard of the Throne expansion Scenario game. I've come up with my own version of this, but my game group isn't gung-ho enough to try it. :(
  • If ambitious-- A way to make the game three-dimensional, with more than one layer of map.

Hugesinker said:

mikael said:

Anyone else hoping for a pod expansion?maybe new leader action cards and new race tech?

I am! Some things I'd be interested to see--

  • A small Assembly Phase board where all players who can must put one of their Political Cards (face-up or not) so that the active player can make a more informed choice-- this would eliminate the issue where the active player takes the Speaker token and then asks "Who has a 'good' political card to play?" I think many players have already made this sort of thing on their own, I've seen several versions. Perhaps whether or not a player's representative lived could be involved in this somehow.
  • Unit customization, possibly involving plastic clip-on pieces. If you spend extra when building it, certain units can be have specific enhancements.
  • A more complex economy or trade element.
  • Another set of Racial Techs.
  • More Factions (aka races).
  • Another type of Special System tile and more System tiles in general.
  • More pre-balanced, official maps using all the latest tiles.
  • A mechanic allowing Space Combat or Invasion Combat to involve more than two players at a time (joint system activations). --This might includes a set of raised, transparent tiles similar to those sold by Litco for use with this game; except with an attack arrow to the system in dispute. One system hex isn't large enough to hold all the ships involved in one conflict as-is.
  • If ambitious-- A set of rules that combine the Rex game with the Shard of the Throne expansion Scenario game. I've come up with my own version of this, but my game group isn't gung-ho enough to try it. :(
  • If ambitious-- A way to make the game three-dimensional, with more than one layer of map.

+1 animado