So: Psychic familiars have to be both Scrawny (or smaller?) size & possess the Bestial trait. Is there a listing anywhere of which creatures might be available?
What creature would make a good (or terrible, but interesting) choice for a psychic familiar?
What creature would you like to have as a psychic familiar for your character, or that you think one of your players would like to have?
Psychic Familiars [Navis Primer] - suggestions for?
if I recall correctly, there aren't lists because you're meant to just think of any small animal you can. I like the idea of a raven, but some kind of Calixian Death Chameleon would probably be a most useful option.
susanbrindle said:
if I recall correctly, there aren't lists because you're meant to just think of any small animal you can. I like the idea of a raven, but some kind of Calixian Death Chameleon would probably be a most useful option.
You mean like that gecko from the Geico commercials? That would be so dangerous looking. 
Or a Tribble…
I like the idea of something totally innocuous, that can get in and out of places without being spotted. Like a mouse, or rat. SHips must have thousands of them on board anyhow.
I looked into some of the possibilities from the Bestiary Xenos Generator, and after keeping the size at scrawny, rolled up this fella. I would recommend never letting this guy in your game, but… it has style, I think.
Predator Profile (Scrawny Winged Two Headed Shoulder Monkey of DOOM) (Best Quality Psybercreature)
WS BS S T Ag Int Per WP Fel
58 — 45(8) 45(8) 40 21 60 50 ––
Movement: 4/8/12/24
Wounds: 11
Armour: None.
Total TB: 8
Psychic Techiniques (Choose 2)
Skills: Awareness (Per), Tracking (Int).
Talents: Lightning Attack, Furious Assualt
Traits: Bestial, Brutal Charge, Natural Weapons, Improved Natural Weapons, Apex, Silicate, Unnatural Strength and Toughness x2, Natural Armor (5)Thermal Adaption (Cold). Guardian, Flyer (6), Psy Rating 2, Psyber.
Psyber Features: Wanderer (5x WPB Kilometers), Loyal, Additional Head, Wings, Psy-Capable, Warded (+20 to resist Psypowers, Ignore Daemonic Presence)
Weapons: Claws or Fangs (1d10+10 R; Pen 2).
So how would one combine the benefits of a Gyrinx with the benefits of the Navis Primer types of Psychic Familiars?
IE, get a Gyrinx that is also a Psychic Familiar that has the benefits of both??
Regis Eisen said:
I looked into some of the possibilities from the Bestiary Xenos Generator, and after keeping the size at scrawny, rolled up this fella. I would recommend never letting this guy in your game, but… it has style, I think.
Predator Profile (Scrawny Winged Two Headed Shoulder Monkey of DOOM) (Best Quality Psybercreature)
WS BS S T Ag Int Per WP Fel
58 — 45(8) 45(8) 40 21 60 50 ––
Movement: 4/8/12/24
Wounds: 11
Armour: None.
Total TB: 8
Psychic Techiniques (Choose 2)
Skills: Awareness (Per), Tracking (Int).
Talents: Lightning Attack, Furious Assualt
Traits: Bestial, Brutal Charge, Natural Weapons, Improved Natural Weapons, Apex, Silicate, Unnatural Strength and Toughness x2, Natural Armor (5)Thermal Adaption (Cold). Guardian, Flyer (6), Psy Rating 2, Psyber.
Psyber Features: Wanderer (5x WPB Kilometers), Loyal, Additional Head, Wings, Psy-Capable, Warded (+20 to resist Psypowers, Ignore Daemonic Presence)
Weapons: Claws or Fangs (1d10+10 R; Pen 2).
Can someone say "It's on, like Donky Kong." 