If you place an activation token in anothers players area to start a battle, if you lose and retreat does the activation token remain in the enemy area meaning you cannot attack that area again that year?
activation token
Correct, once you activate an area, that means you won't be able to activate it again until the next Spring. There is, however, a Tactics card (Favor of the Warriors Guild) that lets you remove an activation token from the board, and if you use it wisely it can be pretty powerful
Athelas Loraiel said:
A few more if you please.
1. If a player plays a tactics card setting an activation token near token's owner forces, and token owner is next to play order card no 1,2,3 - can he move his units into that are causing battle (because this is just after played actics card nd was planned by token owner player - plan to attack the area?)
2. If the token was placed next to owner's army, on an empty or city area - can owner of token move units there via strategize, or mobilize - not causing attacks?
Athelas Loraiel said:
1. If a player plays a tactics card setting an activation token near token's owner forces, and token owner is next to play order card no 1,2,3 - can he move his units into that are causing battle (because this is just after played actics card nd was planned by token owner player - plan to attack the area?)
No, because the activation marker was placed in that hex by the tactics card, the hex already counts as activated by that player when his own turn comes up. This player cannot activate a hex that already has one of his activation tokens on it, so he cannot attack that hex this turn (unless he can remove the token with something like Favour of the Warrior's Guild.)
This is a prime example of why another player would use the tactic card in question - to prevent the target player from attacking a hex he otherwise would have.
Athelas Loraiel said:
2. If the token was placed next to owner's army, on an empty or city area - can owner of token move units there via strategize, or mobilize - not causing attacks?
The owner could move units there with Strategize, as that card does not require him to activate the area first. Mobilize (and Conquer) both require him to activate the area he's movign to, so those wouldn't work. Note that once he places units in a hex with one of his activation tokens in it, those units cannot leave until the token is removed - it doesn't matter how they got there, they're locked down as soon as they arrive.
Thank you very much!