I'm starting to notice a potential issue with the way points are awarded at X-wing tournaments, and I'm interested in other opinions.
I'm getting the impression that it's more difficult for an Imperial squad to achieve a Total Victory in a tournament match than it is for a Rebel squad. Here's my thinking on the matter:
- Rebel vs. Rebel - High damage, low defense game. This matchup's chance of going to time is much lower than any other matchup; and even if it does, the point values on Rebel ships are so high that destroying even a single ship gets you very close to a Total Victory, if not all the way there.
- Rebel vs. Empire - High damage vs. high defense. This matchup seems equally likely to end in a Total Victory or a Modified Victory for either side.
- Empire vs. Empire- Low damage vs. high defense. This matchup's chance of going to time is much high than any other matchup, and therefore has a much higher chance of a Modified Victory. It's not uncommon in an Imperial squad for the destruction of two ships to still not account for the 33 points required for a Total Victory.
So, what's the result? Well, to me, it seems that Rebel players have a better shot at achieving Total Victories and, ergo, scoring 5 points on a win as opposed to the 3 you get for a Modified Victory. Ultimately, the Empire relies on its defense to survive long enough to swarm and wittle down the enemy, but the fact that matches are timed (out of necessity, mind you; I make no claims that matches could be un-timed, that would never work) means that playing a defensive game will hurt you in the long run.
Thoughts? Am I crazy? I would be very interested to see a total breakdown of matchups and their results from the Inaugural tourney at GenCon and the Worlds tourney. Does anyone have those on hand?