(Post 1: Intro & Overall)
(Post 2: Melee)
(Post 3: Joust)
I know there will be a ton of Worlds Tourney reports, many of which will be better written and/or written by players who placed far better than I did. What I hope to offer is the perspective of a player attending his very first event – loving it, and hopefully convincing you to head out to something like this!
I've been playing for about a full year now, but my local meta is non-existent and my only gaming options are over OCTGN. I'd been playing more and more in the lead-up to worlds, but still wasn't convinced until Erick Butzlaff invited me to join him and the DC meta splitting some hotel rooms and rides. I finally decided to shell out the extortionate amounts of money to fly off my lonely little rock and play some Thrones in person. I had a Joust deck I really liked and built myself, although I knew it wasn't T1, and the constant reminder by members of the community about how awesome events like these are… so I was feeling pretty good about it.
Darknoj + Mike P. adopted me into their "OCTGN meta" and helped me iron out the last few kinks in my deck in the week or two prior to the tournament, as well as lend me a pair of cards for my melee deck. I avoided taking any of my other cards to the tourney, convinced I'd try last minute revisions to my decks – which I'm convinced are a bad idea. It also saved me 50$ in luggage fees, so there's that.
I never played a single game I didn't enjoy, and I had a chance to chat with people from practically every Meta. I played a wide variety of decks, and saw even more variety out there, got to practice every language I speak, chatted with Nate French over beers about the game in general, demo the Star Wars LCG (and recieve a copy). In short: a fantastic time. I even placed far better than I expected! I played as part of the OCTGN meta, stayed with the DC meta, drank with the Worlds meta. I'd like to say that any reputation the DC meta has is probably more a result of being a large group of good friends, which makes them clique-y compared to other smaller metas. They were welcoming, kind, and helpful, and strong competitive players.
I'll touch briefly on my conversation with Nate, where I wanted to thank whomever was responsible for the increasingly amazing artwork in the most recent chapter packs, and for not quashing the existence and support of OCTGN – both Mike P. And myself rely on it exclusively to play the game, and it's what keeps us buying cards and hooked to the game. Nate clearly understood our situation, which is great to hear.
I wanted to share something he said when I asked him about how tournaments fit in to his work. He explained that tournaments are the inspiration for the direction of the game – to break up things he didn't like, to improve some of the things he did, to see what the “next step” has to or could be. While not his own words, it seemed to me that tournaments were the starting point of the creative process, which for him culminated when a card finishes playtesting, gets its final art, and becomes “a card”.
Day 1 (Thursday) Darknoj ran a small warm-up tournament in the FFG shop, which I brought his Targ Balerion GenCon 2012 deck. Playing in person, getting comfortable with playing with physical cards, and being reminded to strip my chains off my agenda did wonders for my nerves the next day. Unfortunately, as is usually the case, whenever I take a day off after long stretches of crazy work, I get sick… so I wasn't able to stick around and socialize like I'd hoped to.