Hey peoples, Ive been working on some tau ships for use in my own games and figured I might share, and get some input from those more experienced than I. My primary source has been battlefleet gothic and imperial armor books. I am trying to be as close to those ships as possible. Any input would be appreciated. Here goes:
TAU SHIPS
macrobattery
rail gun battery mk 2 (light cruiser or bigger)
3 strength 1d10+4 4 critical range 9
railgun battery mk 1 (any ship)
3 strength 1d10+4 4 critical range 6
lance
ion cannon battery mk 1 (any)
1 strength 1d10+2 3 critical range 6
Ion cannon battery mk 2 (cruiser only, prow only)
2 strength 1d10+2 3 critical range 6
gravitic launcher
-fire torpedoes that use plasma warheads with guided systems. These drone guided missles may act with a rating of 30 on thier own and do not require a player action to modify speed or course.
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grav hooks
-raider sized shipes may dock at these and be transported through the warp.
attack craft
bomber/(could be used as assualt boats as well, but tau don't do boardings) Mantas: rating +5 speed 6vus squadron size 1 special: shielded: +20 on upkeep tests
fighter: Barracudas rating +15 speed 8 vus squadron size 18 special: none
fire arcs
port and starboard fire arcs on tau made vessels are able to fire to the front or appropriate side rather than just to the side.
Tau have no restrictions to the fire arcs thier lance weapons use
prow deflector
by manipulating gravity the ship increases its fore armor by +4. A critical hit to the fore disables this deflector
Boarding actions
tau vessels have -30 to defend against boarding attacks and hit and run attacks.
Warp
Tau ships are only able to make short hops of the minimum distance at a time. They do not roll on encounters in the warp however, as they do not spend enough time there to encounter anything.
Old tau ships
Gal'leath (explorer)
battleship
speed 3
void shields 1
turret rating 5
manueverability +10
armor 17/14 rear
detection +10
hull integrity 120
weapons:
3 prow railgun battery mk 2
port launch bays str 4
starboard launch batteries str 4
port gravitic hook
starboard gravitic hook
dorsal gravitic hook
Gal'leath Borkan configuration
battleship
speed 3
void shields 1
turret rating 5
manueverability +10
armor 17/14 rear
detection +10
hull integrity 120
weapons:
3 prow railgun battery mk 2
prow gravitic launcher str 8
port launch bays str 2
starboard launch batteries str 2
port gravitic hook
starboard gravitic hook
stern gravitic hook
Il'fannor (merchant) ke'lshan
Light cruiser/transport
speed 3
void shields 1
turret rating 2
manueverability +10
armor 17
detection +10
hull integrity 60
weapons:
prow railgun battery mk1
port railgun battery mk1
starboard railgun battery mk1
port gravitic hook
starboard gravitic hook
integral cargo hold
Il'fannor (merchant) dal'ythspeed
Light cruiser/transport
speed 3
void shields 1
turret rating 2
manueverability +10
armor 17
detection +10
hull integrity 60
weapons:
3 prow railgun battery mk1
port railgun battery mk1
starboard railgun battery mk1
port Ion cannon battery mk1
starboard ion cannon battery mk1
integral cargo hold
Lar'shi (hero) Vash'ya
cruiser
speed 4
void shields 2
turret rating 3
manueverability +10
armor 17
detection +10
hull integrity 80
weapons:
prow gravitic launcher str 6
2 prow railgun battery mk2
port launch bay str 1
starboard launch bay str 1
port ion cannon mk2
starboard ion cannon mk2
prow deflector
Lar'shi (hero) tolku
cruiser
speed 4
void shields 2
turret rating 3
manueverability +10
armor 17
detection +10
hull integrity 80
weapons:
prow gravitic launcher str 6
2 prow railgun battery mk2
port launch bay str 1
starboard launch bay str 1
2 port railgun battery mk2
2 starboard railgun battery mk2
prow deflector
Kir'qath (defender)
Frigate
speed 4
void shields 1
turret rating 2
manueverability +10
armor 17
detection +10
hull integrity 35
weapons:
2 prow railgun mk 1
prow gravitic launcher str 2
Skether'qan (messenger)
frigate
speed 5
void shields 1
turret rating 2
manueverability +20
armor 17
detection +20
hull integrity 30
weapons:
prow railgun battery mk1
special: special tracking system gives +10 ballistic skill to all allies within 10 VUs of the messenger
Kass'l (orca)
Raider
speed 4
void shields 1
turret rating 1
manueverability +20
armor 17
detection +10
hull integrity 25
weapons:
prow railgun battery mk1
prow ion cannon batterymk1
special: no warp drive
New tau ships
Or'es El'leath (custodian)
battleship
speed 4
void shields 2
turret rating 5
manueverability +10
armor 17
detection +10
hull integrity 110
weapons:
prow gravitic launcher str 4
2 port railgun battery mk2
2 starboard railgun battery mk2
port ion cannon battery mk1
starboard ion cannon battery mk1
port launch bay str 4
starboard launch bay str 4
3 ventral gravitic hooks
prow deflector
Kir'la (warden)
raider
speed 4
void shields 1
turret rating 1
manueverability +20
armor 17
detection +10
hull integrity 25
weapons:
prow ion cannon battery mk1
prow railgun battery mk1
Kir'shasvre (castellan)
frigate
speed 4
void shields 1
turret rating 2
manueverability +20
armor 17
detection +10
hull integrity 35
weapons:
prow gravitic launcher str 2
2 prow railgun battery mk1
Lar'shi'vre (protector)
cruiser
speed 4
void shields 2
turret rating 3
manueverability +10
armor 17
detection +10
hull integrity 75
weapons:
prow gravitic launcher str 6
prow ion cannon battery mk2
prow railgun battery mk2
port railgun battery mk2
starboard railgun battery mk2
prow launch bay str 2
prow deflector
Il'porrui (emissary)
light cruiser
speed 4
void shields 1
turret rating 2
manueverability +10
armor 17
detection +10
hull integrity 60
weapons:
prow gravitic launcher str 3
prow railgun battery mk2
port railgun battery mk1
starboard railgun battery mk1
port launch bay str 1
starboard launch bay mk1