Bear with me, this might take a few posts, but I'll try and get everything word for word: (my additions will be included in parentheses)
from the insert:
Unique names:
This expansion pack includes Ship cards and Upgrade cards with unique names, as indicated by the bullet to the left of the card's name. As with other cards that have unique names, a player cannot field two or more cards that share the same unique name, even if they are different types of cards. (this applies to Chewbacca, because he has both a ship card and an upgrade card)
Turret Primary Weapon: Each ship in this pack uses a turret as its primary weapon. Thus, each Ship card shows the TURRET PRIMARY WEAPON icon, and each ship token shows a circular red arrow as a reminder. (new symbol)
When attacking with the turret primary weapon, a ship may target an enemy ship inside or outside its firing arc . When attackiing with a secondary weapon, the ship must still target a ship inside its firing arc, unless specified otherwise on the Upgrade card.
Modifications and Titles : Modifications and titles are special upgrades that do not appear in any ship's upgrade bar. Any ship may equip a modification or title unless the card is restricted to a specific type of ship. Each ship is limited to one modification and one title.
Faction-Restricted Upgrades: some of the Upgrade cards in this expansion pack are labeled "Rebel only." Cards with this label cannot be fielded in Imperial squads.
Large ships:
The Millenium Falcon has a ship base that is larger than those found in the X-wing core set. Such ships are classified as
large
ships and use the following rules:
Ion Tokens:
Some card abilities may cause a ship to receive an ion token. A large ship is unaffected by a single ion token; the ion token simply remains assigned to the ship. When a large ship has two or more ion tokens assigned to it, it suffers the ion token effect as normal. Then the player removes
all
ion token from the ship at the end of the Activation phase.
Overlapping: Large ships follow standard rules for overlapping other ships. When a large ship would overlap another ship, simply move the large ship along the template as normal, being sure to use the center of the ship's base to estimate its correct position and orientation.
Setup:
Large ships follow all standard setup rules. However, during setup a large ship's base may extend outside of Range 1 as long as it has filled the length of that area.
A large ship cannot be placed with any portion of its base outside the play area. The ship figure may extend outside the play area at any time as long as the base remains in the play area.
Large ship setup example: The Rebel player chooses to diagonally place his YT-1300 in the setup area. He ensures that a corner of the ship's base is touching his edge of the play area, and then he freely adjusts his ship until it is pointing in the desired direction.
There is a new mission, but I kinda don't want to type it all out. Sorry. maybe someone else can.
YT-1300 Maneuvers:
1 turn left/right (white)
1 bank left/right (green)
1 straight (green)
2 turn left/right (white)
2 bank left/right (white)
2 straight (green)
3 bank left/right (white)
3 straight (white)
3 koiogran (red)
4 straight (white)
4 koiogran (red)
That's it for the insert. Will type up cards in other posts.