I love the concept of this game, but I think the rationality/intuitiveness of some consequential rules is paper thin to non-existant. The fact that The Red Viper can have his save from a duplicate be cancelled by He Calls It Thinking just blows my mind as one of the most irrational decisions made. It's like saying you can't touch someone and then taking off all their clothes. I understand you could take the clothes off of someone without ever touching them, but I'd like to see someone actually do it. In the real world I would define touching someone as putting any amount of pressure on their skin, whether through clothes or not. In this game, they would define touching as actual skin-to-skin contact, not including clothes, hair, nails, make-up, sunscreen, lotion, denchers, rings, piercings, and anything else that does not contain nerves as if it does not contain nerves, the sensation of direct touch can not be passed to the brain and therefore the person is not being touched.
If the reasoning behind decisions like this is because certain cards are too powerful without them, stop making cards that are too powerful without unintuitive, convoluted rules.
What is everyone's take on the rationality/intunitiveness of the rules in this game? I'm not disputing that they are at least well-documented. They are. They just make no rational, intuitive sense to me half the time, even if they do create a perfect framework for rules lawyering and getting to a single correct outcome.
TL:DR
I think the rules in this game are irrational and unintuitive. What's your take?