I've just started a game of RTL with a couple of friends and while I found a lot of things already dealt with here and at BGG, I've encountered two things that were a little sticky.
In an encounter, when a hero dies or flees the encounter, does the OL then receive one less threat per round? The rules said “1 Threat per Hero”. We ruled not.
Second, how do markets like Nerekhall's work? If you draw seven cards getting to the rune, do all seven stay in the market? Do the heroes pick which three cards they want to have access to? Do the cards pulled before the rune automatically go to the bottom of the deck and you draw two more cards after the run?