I have been noticing a trend in the past few sessions of our game and that is that the vast majority of the rolls in the game are being generated by two characteristics: Agility and Intellect.
I know this has been brought up in one aspect before and that is the dominating presence of Agility as a combat characteristic so I don't want to beat a dead horse here, I have no problem with agility in what it does right now, it is good for shooting guns and flying ships I am not trying to re-invent the wheel there. However I do believe that some of the other characteristics are a little under-utilized.
Brawn is a difficult one to make any changes to as it has a fairly small niche, however Willpower and Presence I feel could have a greater impact within the game.
Presence to me feels like a perfect characteristic for a skill like Streetwise. While Underworld has to do with knowledge of the underbelly of society and Perception fits well with cunning in observing what is happening around you but Streetwise seems to be a Presence skill it is all about dealing with people, and Presence is the stat that governs many person to person interactions. Granted the description would have to be tweaked slightly but this would put a little more diversity into some of the more commonly used information gathering skills and create for a wider variety of characters who can succeed in these different areas.
Similarily if a skill like Medicine could be folded into Willpower, where it took the iron will of an individual to perform the neccessary procedures to save the life of an individual under the duress of a combat situation, much like the stress of the medics in a movie like Saving Private Ryan. This would widen the usefulness of the Willpower characteristic and make it slightly more desireable for some more classes rather than a characteristic that is often overlooked.
Just a few ideas to balance the game a little more rather than making it one where Agi/Int characters rule the galaxy.