Crit hits count as a point of damage against the hull. This I understand.
What I am confused about is that the rules state that when the number of damage cards (including crits) equals your hull value your ship is destroyed.
Let's say the opposing player rolls 3 crits and you defend none of them on your X-Wing with full shields. How do you satisfy 3 crits? Do you have 3 crit cards on that ship with ongoing effects or do you discard two of them with the two shield tokens? If so, how do you choose which crit card to keep? If you keep all three, but only one counts as hull damage do you start a "shield" column for the non-hull hits?
I've looked throughout the forums and can't seem to find the answer.
Thanks for the help!
- Alan