The rules state:
"If a ship already has a stress token assigned to it and it reveals a red maneuver during the Activation phase, the opposing player chooses any non-red maneuver on that ship's dial for the ship to execute.
After a ship executes a green maneuver, remove one stress token from it."
From reading this I can safely assume that someone can have more than one stress token on a ship.
What I need clarification on is how the order of the above rule plays out and WHY you would not just make a green move yourself instead of giving that ability to the opposing player?
Do you reveal your second red move, perform that move, give yourself the second stress token, then give your action wheel to the opposing player, let him choose a green maneuver and remove the stress token you just laid down?
If that is the case, the benefit is that you get to perform a second red maneuver even though your opponent has a say in your next move?
Can someone give me an official breakdown of this rule and its pros and cons?
Thanks folks! I am sure this is the first of many questions I will have since I just played for the first time tonight.
- Alan