AshesFall said:
The "negative/neutral" opinion, or for that matter the positive opinion, of the local playerbase is an oddly contagious thing. If one player starts expressing his strong negative to his friends, pretty soon that negativity is echoed back from disparate groups in the area. The same happens when one or two players start expressing very positive opinions. Experiment sometime with starting one of these chains and see what happens ![]()
Aside from that little musing, I have the opposite experience from my crowd. A lot of them seem to like the deck building concept, they like that the sets are themed and carry a natural "feel" to the deck, they like that there are fewer choices and that it is a lot quicker to build decks.
This, especially when very few or no one in the group has had a chance to actually play the game, let alone deckbuild.
All but one person in my core gaming group has had a chance to demo the game and we all had a good time playing it. Most of us are hard core card gamers and have no problem with the deckbuilding. We have tons of card games where we deckbuild normally, this one seems like a refreshing change of pace.