Am I misreading something, or are there only very limited stat options for combat in this game?
All the ranged skills require Agility, perhaps with some Brawn to handle heavier weapons.
All the melee/brawl stuff derives from Brawn.
Healing seems to come from Intelligence.
Couldn't there be some combat functionality that derives from the other stats, like Willpower or Cunning? Or maybe something like a low-level talent that allows you to replace one score with another
i.e. When using Vibroknives in combat, you may use your Cunning stat in place of your Brawn when making a combat roll.
I know not every character is going to be an expert damage-dealer, but I'm uncomfortable with the idea of having folks in the party who spend all of combat either finding hiding places or looking for plot devices rather than getting engaged in the battle.