After a few more games with the revised Curse of the Dark Pharaoh expansion, I have another question. This one is about the Dark Pharaoh herald and his nasty "Blood Will Boil" effect: "At the start of the Upkeep Phase, before rolling to get ride of Curses, each Cursed Investigator loses 1 Stamina."
It's obvious that if you get cursed and let yourself be driven unconscious by this power, you're in a doom spiral, but we're not sure just how bad. Namely, does going unconscious this way at the very start of upkeep and being sent to the hospital just deprive you of your encounter that turn, or do you lose the rest of your upkeep (i.e. rolling to get rid of your curse), and movement as well? The "Unconscious in Arkham" paragraph in the rules reads, "The investigator is restored to 1 Stamina and has no further encounters this turn." You're not technically delayed at the hospital, so after I'm sent there by this effect, can I still roll for my curse, use upkeep items (hello Healing Stone), and then leave the hospital during the movement phase? I assume I'll still not get an encounter at my destination (even if that destination has an open gate?)
If going unconscious from Blood Will Boil ends my turn immediately, without getting an upkeep or movement phase, then I'm really screwed. That would mean I don't even get a roll to lose the curse and my only hope is that another investigator blesses me at the church.
Since investigators usually go unconscious during the Movement or Encounter phases, this hasn't come up for us before. There aren't that many ways to go insane/unconscious during upkeep!