I have been playing a few weeks now and admit that I do not have a copy of the book, I am running on knowledge from previous games.
The core question is how are opposed checks rolled? My example is stealth Versus Perception. Lets say we have 2 characters with 3 cunning and 3 agility for simplicity sake, without any skills.
one is hiding from the other and will roll 3 green die (his agility) versus the unaware opponents 3 purple die (his cunning). Because there are more sucesses on a green die than failures on a purple die, the one hiding is more likeley to remain hidden than to be seen. However if the other player on his turn decides to activley search for people he would be rolling his 3 green cunning versus the 3 purple of the opposed stealth. Since green die have more sucesses than purple have failures, he would be more likeley to find the person hiding than not.
With the above example it seems that the sucess and or failure of the task are based more on who is performing the action than the relevant skill sets of those involved.
Also with perception and stealth being opposed, should the GM not be publicly asking for perception rolls when he has hidden advesary? Should he then be rolling their stealth versus the highest perception in the party? Otherwise this gives a handicapped advantage to the group, both in number of rolls and who is making the check. (this also seems unfair as the "difficulty dice" represents the skill of the one hiding and it seems unfair to have the person hiding have 4 chances to really botch their roll)
I REALLY like the dice system in this game, but this confounds me. (and has recently become a point of interest as my character just spent a lot of EXP on the stealth skill) Let me know if I am on to something or if my group is rolling inappropriatly