With the new SSU tanks having the "damage resilient" skill, it occurred to me that I don't quite understand how that works with an AP incendiary blast (i.e. X/skull) attack.
Let's say that a Steel Rain hits a Lavrentiy Beria with a petard mortar shell.
Let's further assume that the Lavrentiy was at full health (i.e. 8 health points).
At first I figured that the tank would just roll one die to see if it was destroyed or not.
But then I took a closer look at the wording for the damage resilient skill on pg. 21, which says:
"…roll one die for each point of damage inflicted on this unit. For each result, ignore one point of damage."
Since the Lavrentiy went from 8 health to zero, it took 8 points of damage. Thus, it sounds like the tank would actually get to roll 8 dice and only take damage for the failed rolls.
Hmm, now that I think about it, a third interpretation could be that damage resilience doesn't work against AP incendiary blast at all since no damage points are technically inflicted--the unit is simply eliminated. (The actual rule for AP incendiary blast says "roll 'X' dice for each targeted miniature and eliminate the entire unit if at least one die result is crosshair" (pg. 24).
So, what do you chaps think? Which is the result?:
- Roll one die to see whether the tank is destroyed or not.
- Roll one die for each health point lost to see if it is truly lost.
- Roll no dice--tank is simply eliminated.