So, I'm going to be starting a game with a group that previously, I played a game of dark heresey with. We never managed to finish because of 1. Half the group suddenly leaving, and 2. Myself getting completely burned out over a few of the reasons that the group suddenly left. The new group is 3 of the original 6 plus one other new guy, so a group of four. I'm thinking of having them each pick two roles, and then have a limit of 6 on all away missions, just to make sure we get a good flavor for the crew over everything. However, that's not my main querry here.
One of the previous players is obsessed with power armor. When I say obsessed, I mean this. The previous game had started at rank 5, since we'd played a bit and didn't want to start from scratch. This player attempted, at character creation, to spend about 1000 of his starting 3000 experience on contacts at the back of the inquisitors handbook for the sole purpose of being able to aquire power armor cheaper and earlier. I obviously didn't let this one happen.
Fast forward to now. I understand that rogue trader is at a much higher power level than DH, so someone with power armor is not that unusual, what with the aquisition rules instead of just raw throne buying power. What I'm unfamiliar with is how to deal with it in my missions and encounters. When the afore mentioned player did manage to get his hands on the suit, he flat out refused to go on any mission without it, and for the sake of keeping the game going for the other players, I made a military power supply available so that he could use the thing for more than just 1 hour without getting the entire group killed.
When he was able to use it, very little things could damage him, resulting in most missions being a "Oh lets just throw the power armored guardsmen at them and wait for him to roll through everything. My question is, how should I design encounters involving one person with a very heavy suit of armor? Most weapons that can actually harm the guy would vaporize anyone else, so I'm concerned as how I'm going to make it challenging for him without making it an insta-gibb for anyone else in the party. At the other end, if there's always some kind of heavy weapon capable of going through the suit, it'll eventually feel like he's being singled out. While it could be said that it's his fault for wearing the big suit that says "I'm gonna murder you", at the same time I do want him to have a little bit of fun with the thing.
So, what have all your experiences been as far as balancing out a mini-space marine in the group, and how have you made it work?