dcdennis said:
I think you forgot to include something for me in your last post.
I think it's a sad state of affairs if people can't even bring up the attention span to finish reading posts of no more than medium le
dcdennis said:
I think you forgot to include something for me in your last post.
I think it's a sad state of affairs if people can't even bring up the attention span to finish reading posts of no more than medium le
you lost me at state…
dcdennis said:
you lost me at state…
So you missed the joke? Sad. And to think I spent literally seconds working on it…
Ratatoskr said:
dcdennis said:
you lost me at state…
So you missed the joke? Sad. And to think I spent literally seconds working on it…
That's awesome.
By the way, Dennis stopped reading this post at the "s" in "awesome".
Every serious card game has done it, including aGoT (multiples of times). YGO is the only one that hasn't, and it it a profit machine that prints power creep to make 99.9999% of old cards useless on purpose, which works with 14-year-olds (new? shiny!?!).
As much as it is fun to say 'we can be the first not to', that usually doesn't tend to be the case. FFG should have had it in place on Day 1, so they wouldn't lose whatever % of people always act surprised and offended when it is announced (which did happen in 2006 or whatever when CCG first rotated).
rings said:
Every serious card game has done it, including aGoT (multiples of times). YGO is the only one that hasn't, and it it a profit machine that prints power creep to make 99.9999% of old cards useless on purpose, which works with 14-year-olds (new? shiny!?!).
As much as it is fun to say 'we can be the first not to', that usually doesn't tend to be the case. FFG should have had it in place on Day 1, so they wouldn't lose whatever % of people always act surprised and offended when it is announced (which did happen in 2006 or whatever when CCG first rotated).
Actually, there is one exception: Star Wars CCG. But it is the exception that proves the rule, as the metagame eventually collapsed under its own weight, and after seeing the negative effects Decipher initiated rotation for both of its other successful CCGs after it (LOTR TCG and Star Trek CCG). Despite the fact that I still play SWCCG, I will freely admit that the huge card pool is an incredible/near impossible barrier to entry, and having seen its results, I can say that I am definitely in favor of rotation at some point.
Actually, didn't Vampire: The Eternal Struggle do it too, until White Wolf decided to quit publishing paper products?
imrahil327 said:
rings said:
Every serious card game has done it, including aGoT (multiples of times). YGO is the only one that hasn't, and it it a profit machine that prints power creep to make 99.9999% of old cards useless on purpose, which works with 14-year-olds (new? shiny!?!).
As much as it is fun to say 'we can be the first not to', that usually doesn't tend to be the case. FFG should have had it in place on Day 1, so they wouldn't lose whatever % of people always act surprised and offended when it is announced (which did happen in 2006 or whatever when CCG first rotated).
Actually, there is one exception: Star Wars CCG. But it is the exception that proves the rule, as the metagame eventually collapsed under its own weight, and after seeing the negative effects Decipher initiated rotation for both of its other successful CCGs after it (LOTR TCG and Star Trek CCG). Despite the fact that I still play SWCCG, I will freely admit that the huge card pool is an incredible/near impossible barrier to entry, and having seen its results, I can say that I am definitely in favor of rotation at some point.
i wish i knew about star wars ccg when it started. i keep hearing people say how great it was and i bet i woulda loved it. then again i bet my wife is happy i didnt.
also no rotation in Middle Earth CCG. of course the game was stopped when the company went bankrupt. with a cardpool that might be as large as AGOT now. but rotation was never part of any considerations in that game. wouldnt have been possible.
ah, i love it when i get the chance to mention this brilliant game. still my favourite. and i will join some MECCG action this weekend, ha!
The easiest solution: rotate the players instead of cards. :-P
Maybe have different formats like in Magic. One that has every card in it and that is balanced by a banlist and another that contains x amount of cycles.
Ignithas said:
Maybe have different formats like in Magic. One that has every card in it and that is balanced by a banlist and another that contains x amount of cycles.
The reason that this works for MTG is the sheer size of its player base and its longevity. The AGOT community, as awesome as it is, simply doesn't have the size to reasonably support multiple formats at once- whichever format shows itself to be most popular is the one that will get the time, attention, and perhaps most importantly, the balancing from Design.