When our current investigation ends in a session or two, our group will be Ascending to throne agent status.
I've been reviewing the rules and advances for the various classes and
When we first started our game, I rolled up a Moritat assassin. My initial Fellowship was 27 which dropped to 22 due to taking the Moritat package. Sometime over the course of our adventures, I suffered some strange event (something from one of the published adventures? I'm not sure…) where the GM gave me some resistances to psychic phenomena but further reduced my followship by 10.
I'm now sitting pretty with an epic Fellowship of 12.
I don't actually care that my Fellowship is so low and I've even adapted that into my character's personality in a way that's fun to play and which everybody around the table seems to enjoy. The issue is with adapting to the specific nature of the Ascended game.
It seems to me that much of the appeal and fun of the Ascension game lies in the use of Influence and with the many Peer talents which make up at least half of the progression tables and which are meant to illustrate the complex web of alliances which a throne agent develops (or ruins) in the course of their careers. Unofficially, I've already cultivated several alliances with various groups (particularly with the Ecclesiarchy and the Sororitas, but a few others as well). I'd like that to be reflected on my character sheet but with such a low Fellowship, I'll have to spend 4 750 XP before I could be allowed to purchase any Peer talents at all.
I'm thinking of asking my GM for special dispensation to purchase the (relevant) talents anyhow, even if I don't technically qualify for them, or negotiating some sort of smaller settlement to raise my Fellowship to 30.
Any other suggestions?
Thanks.