LethalDose said:
Voice said:
With your interpretation of the minion group rules, the only thing you have to have is a group of minions with the same gear present in the same encounter. They get all the advantages of being individual minions (independent positioning, ability to attack from and defend against different targets independently ) as well as the advantage reserved for acting as a group (skill ranks). You haven't reduced any complexity, because your minions still have varying position and range, so you've got to keep track of each and every last one of them just like you would if they were individuals.
This statement (especially the bolded part) indicates we have one of two situations:
- We are unable to communicate about this topic in a transparent way.
- You aren't reading my posts.
Either way, I'm done trying to fix it. I won't post here about it anymore.
-WJL
Or, it indicates that I missed a couple words when I was typing. It was supposed to say, "…ability to attack from different locations and defend against different targets independently…". Nothing any more nefarioius than disagreeing that a bunch of minions, potentially separated from one another by a wall or blast door, can be part of the same minion group.