Donovan Morningfire said:
3WhiteFox3 said:
Am I the only one who feels that Dodge should not be found both as a row 1 talent and a row 5 talent? It just feels wrong, that as a thief, like I have to pay 25 points for a talent that costs an assassin 5 points. Giving the thief dodge is fine, but giving up a row 5 for it? I feel that row 5 talents should be inherently more powerful than a row 1, and while certain trees work that way not all of them do.
Well, in the Assassin's defense, they're part of a more combat-orientated career and are a combat-orientated specialiation. Thief on the other hand is more about being sneaky rather than fighting, and Smuggler by itself isn't that much of a combat-orientated career.
Given that Assassin had to sacrifice Quick Draw (a really freaking useful talent) for Dodge, I do feel that Dodge is a bit underpriced here, as it should be at least a 10 XP talent.
But dodge isn't just something that is about being combat-oriented, in fact I think a thief would be someone very effective at dodging. That's the only way such a character could really defend himself. I don't see why he would be any less adept than the assassin whose main defense is not being seen. Maybe I can explain it better this way, someone with gymnastics training or tumbling should have the Dodge talent, right? Even early on, they are fast and would be hard to hit in a fight, but they aren't combat oriented either?