Has anybody else noticed that in your games certain classes go unloved for the majority of your games? I usually play with a pretty diverse and ever changing group of people but a few trends have popped up.
Dark Heresy
Actually pretty balanced, but almost everybody wants to play either the Assassin or the Psyker. Usually the 'newbies' to the 40k universe will go for the Guardsman due to its relatively simple "He's a soldier, duh!" makeup of him. Adepts and Clerics are usually avoided. In fact I don't think we'd had one where the former was ever used.
Deathwatch
Apothecaries and Tactical Marines are avoided like the plague. I think this might be due to the idea of "You're a big, muscular, hunking death dealing machine. Brother Sebastian go and put a band aid on the Assault Marine's knee!". As for the Tactical, it seems that my groups have a crippling fear of being put into a position of authority and that ending up as a designated Kill-Team leader (as per the Tactical's strength) leads to them shying away from it.
Aside from that, it's pretty diverse though the Librarian is always the first one people pick out.
Black Crusade
Chaos Marines. Chaos Marines everywhere. More specifically, everybody wants to go for the Sorcerer straight away, followed by a bit of sulking and "Aww…" from the people who don't manage to get it in time, usually falling back upon the Chosen. Humans? What the heck are Humans? You practically have to force somebody to play one if they're not a female.
Only War
Commissars. Oh my, Commissars. I think the 2012 Apocalypse is going to be brought about by our gaming group arguing over who gets to play this guy. Ironically enough, everybody is terrified at the prospect of playing the Sergeant. Apparently playing authority is fine only so long as you get a fancy cap. Surprisingly this seems to be the only line where people are quite eager to take on the role of the Medic and after the Commissar is the first one called dibs.
Weapon Specialists aren't popular, nor are Ministorium Priests. I assume the former is due to the misconception of being a generic redshirt and the latter from not being the most 'known' of the forces the Imperial Guard can bring to bear, though firing off the description of them is usually enough to get at least one person interested.
I'm interested in hearing what stories you have about your groups, what trends have emerged when it comes to picking out your classes, who gets to do what. Any bloodshed?