So a bunch of my friends have picked up X-Wing and ran the rest of us through some games, it is so much fun! As wonderful as it is as a table-top strategy game I think that the potential for role-playing in a PVE (player versus environment) rule-set could be fantastic; everyone can have a fighter and role-play the pilot all while having their actions play out in cinematic detail on the table! Such an experience can already be achieved through a group playing one side while a single player controls the opposite and while that would be a great experience it would be missing that singular marquee PVE experience, the boss fight; enter the Lego Imperial Star Destroyer!
It is 1/1000 scale instead of 1/270 but at 37 inches long it is still imposing enough to fit in on the table. Of course, being Lego, it looks like it has a case of the measles but I've already got one and a ISD model of this size does not come cheap or often so it is all I have to work with.
Now comes the matter of creating rules for it. One thought was to have both Ion Cannons and all eight Turbolaser turrets function as a ship for means of activation complete with activation numbers, armor, shields, and other stats. I have only just begun thinking about the actual rules for such a game and I was hoping to pick the X-Wing community's collective brain to come up with a fun PVE instance!