KarmikazeKidd said:
Roy, I see what you're saying, but I think there's another way of looking at it that you haven't considered. Think about the entire phrasing of the Ion Cannon card, specifically the very beginning of it "Attack:…". That's all I actually need for this example. Now, when we're talking about actions you have the choice of choosing any action before you carry it out. There are some printed on the card, which would be equivalent to a primary attack. Then there are some on upgrade cards, which have "Action:…" to denote your option to choose them. You choose an action, and then progress from there, and yet that part of the 'process' was not listed in the rulebook as a step. So you could say that you are choosing your "Attack:…" option on the upgrade card as a pre-step part of the process in combat. Then they lay out the steps to resolve the Attack. Does this make sense?
And yes Grindar1, I think that might potentially be another way around Biggs.
Yeah, that's the other reason that I'm leaning towards secondary weapons as a way to get around Biggs (though really only in a very limited set of circumstances… remember, Biggs only prevents from targeting ships range 1 from him so while there are plenty of theoretical situations where he's out of range/arc but the other ship is targetable, it might not actually happen often). It'll be interesting to see how FFG settles all of these ambiguities in the rules though… they really could use some tighter definitions and more exhaustive rules than the game shipped with.