Hi guys n gals, I have just read the topic titled 'Money' and the topic and responses got me thinking about a new addition for the acquisition of items such as weapons and gear, and dependant upon the situation, information aswell.
My idea was to implement Requisition points and Infamy points, but not as you have ever seen them before, and this would probably only work for DH but you could probably adapt them fairly easily for the other 40K Roleplays too if you thought your game needs them, anyway, enough waffling, I'll get on with the explanation.
REQUISITION:
(1d5-1) at level one with a +1 Rq point bonus each time the PC levels up. +1 Rq point per successfully completed Campaign (stand alone missions and side missions do not count). NOTE: a successfully completed campaign is where ALL main objectives have been completed and the aim of the mission has been achieved, i.e brought down a heretical cult and the ringleaders (if one of the bosses escapes the mission is still successful but if enough of the bosses survive to rebuild the cult (I.e: 3+) then the campaign is completed but the Rq point is not gained.)
INFAMY:
0d10 at level 1, but +1 Inf point is gained for unnecessary deaths i.e: bystanders killed by Acolyte during a firefight, or for innocents publicly arrested and sent away for interrogation and subsequent death. +1 Inf. point for public displays of affiliation with negatively viewed groups i.e: cults while undercover.
Rq points are used individually but can be pooled to request higher Rq items. Items are provided on a 1:1 basis, if a PC with 6 helps another with 5, together they have 11 Rq and can request a single 11Rq item as apposed to one 11Rq item each. Rq are spent but restored at end of each session, like fate points.
Inf points are used on a group total, if six acolytes are together, they get the entire group total, when split into smaller groups the total is of all acolytes present in said group, NOT all acolytes.
Inf points can be lost by permanently spending Rq points, for each Inf point lost the player loses TWO Rq points. Rq points CANNOT be pooled when doing this.
When using Rq points, include a -1 modifier for every 5 Inf points an acolyte has (this is applied BEFORE total is calculated for the purposes if pooling points).