UPDATE!
Today I finally finished the hard design work of all pages of the pdf file! It might need a last spellcheck but for now it is ready to be published as a nice complete product of the effords of all my helpers and countless hours of work! Behold, here we go (whopping 69mb full of descent 2.ed.)!
http://rapidshare.com/files/3392971665/The%20Silken%20Threads.pdf
Update:
I finalized a PDF file with all the custom content of the Supply Threat:
The Silken Threads Supply
I created also an Artscow Album, but be aware on legal issues with FFG!
Artscow - The Silken Threads
At this forum isn't yet a homebrew section, but still, I wanted to share my work in progress!
I making a new campaign for the basic game including the conversion kit monsters.
The Silken Threads!
Background Story:
Last Night at the local tavern of Forge you had a blast of a drinking party! That party escalated in a great brawl, that made the innkeeper throw you out of the location. Drunken you slept in the haystacks with three other booze buddies. The very next morning a heavy hangover wished you a good morning! You and your buddies ordered some food and water for breakfast and as you eat you listened to the crowd around you. Whispers about Rumors of the Southeast you heard - The City of Vynelvale lays in danger you heard. In its surrounding mountains dozen of Spiders and other Monsters poured out of caverns into the plains and roads around the city. Traveling isn't save anymore there!
You look at your booze buddies and realize that they are no ordinary townsfolk. They look more like adventures who could need some coins. So you shout out: "Hey fellas - this calls for business! Lets Ride Southeast to Vynelvale and gather some bounty! How that sounds?"
And so you are riding with three companions somewhere near noon towards the far destiny…
Interested?
find out more at:
http://boardgamegeek.com/thread/861678/campaign-the-silken-threads