I've been discussing tournament/league set-up with some of my fellow local players and there've been some concerns about folks showing up with squadrons of nothing but named pilots.
It seems that in almost every case, a named pilot is worlds better than the generic counterparts without really making up for it in points cost. As an example, the Obsidian Squadron Pilot is 1 point more than an Academy Pilot for 2 points worth of improved Piloting. A Black Squadron Pilot is another point more than the Obsidian Squadron Pilot and gains an additional point of Piloting and the ability to take Elite Talents upgrades. Night Beast is 1 point more expensive than the Black Squadron Pilot and gets the extra Piloting skill point, but also a unique ability which is arguably way better than the ability to take an upgrade or even get another point added to the Piloting score. This kind of imbalance in the points scale had my group talking and we've begun to discuss how we might introduce certain limits on what players can field for events at our FLGS. The general consensus so far is that allowing 1 named pilot per squadron is the best way to assure that folks are winning because of their skill and luck with the dice rather than by min/maxing the best combo of named pilots.
TL;DR - The named pilots are imbalanced as far as their points are concerned and out group is contemplating limiting how many can be fielded in a 100pt tournament. Thoughts?
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