In the last session ot the game I'm running, Varn J. Varn, the dusk born guardsman PC in the group, ended up in a ritual trial by combat against a mutant whose stats were a variation of the Twist Hulk from the Pale Throng section DotDG. (Twist Hulk stats including all talents/traits such as unnatural strength x2 and swift attack. Template modified w/ +10 to its WS, two weapon melee and true grit talents, plus 4 natural armor added to most body areas and 7 extra wounds)
Varn is borderline between rank 4 and 5. With only grox hide equivalent armor and a huge mallet (primitive great weapon stats, but I instead of R). He proceeded to walk up and beat the mutant to death like he was playing whack-a-mole. It was an incredibly brutal and short lived combat, and he only failed to connect on one or two swings in the whole fight.
End score: Mutant - on the ground with a crushed left hand, smashed clean off right arm, broken left leg, and a sword Varn used after beating it senseless w/ the mallet driven through it's eye into the dirt beneath its head. Varn - down a total of 7 wounds.
I just don't understand those who suggest the game system renders character's ineffectual.
Shortened the title, it was a tad long.
-FFG Ross Watson