Pilot upgrade suggestions

By Ming31, in X-Wing

A recent thread about pilot packs got me thinking. What pilot upgrades would you want? My first thought was

Action : trigger happy , spend and action and make a second attack with secondary weapon .

Astromech : action Cancel opponents action token

Pilot skill Y wing : Allowed to fire all protons at once ( 8 dice)

Porkins : When a frendly ship within one gets damaged , it goes to Porkins instead .( he can handle it) .

Any Ideas ? I have not thought of points

All of the skills you suggested except porkins is sooo unbalanced. Would be no reason to not play Rebels. Fair cards would just include things that enhance tactic building, not just overpower your opponent.