Structural Damage

By thedukk, in X-Wing Rules Questions

For Structural Damage and similar critical damage cards, their action requires you to roll a hit to flip them upside-down. Does a critical hit roll count to flip these damage cards over?

I don't believe so. Pretty sure it's just Hits, as that's the particular percentage chance on the die they wanted to give you. But I could be wrong.

If they said the word "hit" I could see it meaning both critical hits and normal hits, since both contain the word "hit". If they show a symbol in this game, I believe it only refers to that symbol. In the damage cards, I believe they use the symbols, so I agree that it would probably be only hits and not critical hits.

Sorry for the necro, but I didn't want to start a new thread.

Question: I know that face up damage cards can stack. In a game, I took 2 critical hits and ended up with Structural Damage twice. My question is, on the Action part of the Structural Damage card where I get to roll a die and if the die is a hit, I can flip the card over, am I allowed to flip both cards over on that one die? Or woud I only flip one card over, and have to try again for the other Structural Damage card on the next turn?

Thanks in advance for the replies ;-)

Sorry for the necro, but I didn't want to start a new thread.

Question: I know that face up damage cards can stack. In a game, I took 2 critical hits and ended up with Structural Damage twice. My question is, on the Action part of the Structural Damage card where I get to roll a die and if the die is a hit, I can flip the card over, am I allowed to flip both cards over on that one die? Or woud I only flip one card over, and have to try again for the other Structural Damage card on the next turn?

Thanks in advance for the replies ;-)

They count as two separate actions. Don't know if free actions allow for both to be done in one turn, though.

If you have 2 Structural damage cards, each one you would have to spend an action on to be able to roll to clear it. Since you can't do 2 of the same actions in a round, you would only be able to attempt to clear one in each round. If you rolled a hit, it would only clear the one card, the one you spent the action on to get the roll attempt.

That's what I thought.

But I also thought that I'd seen a thread or a post somewhere that said since it was the same thing, then it would count for both. The thinking being, "Well, it's structural damage, so I gotta roll a die. Guess what? I rolled a hit. Structural damage gone. Doesn't matter how many cards worth I have of it. SD is SD and I just rolled to make it go away, and it did. No matter how many copies of Structural Damage were actually suffered."

I guess the bottom line is I should shuffle my damage deck better, lol.

There are some card that flip over after some action is performed and if you somehow have multiples on you they can all flip on the same trigger.

But I also thought that I'd seen a thread or a post somewhere that said since it was the same thing, then it would count for both. The thinking being, "Well, it's structural damage, so I gotta roll a die. Guess what? I rolled a hit. Structural damage gone. Doesn't matter how many cards worth I have of it. SD is SD and I just rolled to make it go away, and it did. No matter how many copies of Structural Damage were actually suffered."

The key here is in the wording for Structural Damage itself:

On a {Hit} result, flip this card facedown.

Even if you have multiple cards that give you the same action, you can only activate one of them at a time (and one per turn, since the same name = same action and you can't do the same action twice in a turn). So you pick a card to use the action for, and as it says, you turn that specific card facedown if you make the roll.

Even more clear. Thanks Buhallin!

Part of the confusion is that the effect of some crits can trigger the same effect more than once a turn.
For example, you have taken two Weapons Malfunctions - your attack value goes down by 2, because both effects are happening while the crits are active. However, since they require an action to clear, you have to clear them one at a time and can't do so in the same round, even with a free action. As pointed out above, that would be performing the same action twice.