Leviathan Variant
This idea for an expansion was inspired by Jack Reda’s Leviathan power, by my power Armada and from the Prometheus ship from FGG.
The basic idea is quite simple and it consists in adding a new type of ships to Cosmic. These new ships, the Leviathans, will upgrade the ship micro-management component of the game. It will also make getting new technology cards significantly easier.
Rules for Leviathan Variant:
1- Each player starts with one Leviathan per home planet.
2- Each Leviathan is worth +5 for combat purposes (including Virus*, Anti-Matter)
3- Only offensive main players can place Leviathans on the hyperspace gate. The maximum force they can send is one Leviathan plus 1-4 normal ships.
4- In the beginning of your turn you can return all or some of your Leviathans from foreign colonies to home colonies.
5- When Leviathans go to the warp they can only be retrieved if a player no longer has normal ships there. They are also retrieved by Mobius.**
6- Leviathans are not entitled to compensation.
7- When you send opponent’s Leviathans to the warp you receive 1 card/ship for each one.
8- Leviathans are worth 1 for technology purposes.
9- In the beginning of your turn you can remove one of your Leviathans (not in the warp) from game and trade him for one random technology card.
*Virus multiplies ships for attack value and then adds Leviathans
**Leviathans in the warp only add +1 to Warpish.