I currently have the starter set plus one of each expansion, so 3 TIES, 1 TIE adv., 2 XW, 1 YW
I have played a couple 100 point games now, and they are quite competitive, giving a number of viable strategic options to the Rebels.
However, without more ships, I don't see any reason not to field all of the available ships at that point total, and only the best pilots on the Imp side, and then it's just a question of which upgrades you find most beneficial.
If I lower the point total to force the Imps to make some strategic choices in squad building, I run into balance problems. For example, 90 points still seems to work from the rebel side, but 80 points seems to favor the Imperials, again keeping in mind the ships I have available.-- 2XWs and 1 YW
The manual suggests 31 points if you only have the starter set, and then it jumps up to 100 points. Does anyone have a suggestion for a balanced point total intermediate that I could play maybe with less than all my available ships?
It would be nice to play some shorter games so that I could rotate playing with my kids in one on one battles. They are younger so they take longer to make moves and are easily distracted, so having a good point set less than 100 which stays balanced would be good.
Thanks! I look forward to hearing if anyone else experienced this issue, and either agrees or disagrees that certain point totals can bring inherent side imbalances depending on available ships.