Hello
First of all I wanted to say hi, as I'm new to these forums. I'm also new to DH and i wanted to as a couple of questions. I'm a DM for 3 years now. So far I've only DM'ed WFRP 2Ed and some oWoD. Now, I know that DH is rather similar to WFRP when it comes to rules, but I have a few questions. I hope that you guys will be able to help me with them.
- In WFRP hits to the head dealt twice the damage, after reducing TB and AP. Same with eye hits. I couldn't find anything about it in DH rulebook.
- Are there any rules for the damaging of armour in DH? In WFRP, when a hit with strentgh 7 or more was dealt, there was a chance of armour destruction. Again, I couldn't find anything about it in DH.
- How should I treat the followning action, as a full one, or a simple one: One of my players hides behind a wall. he's completely concealed but stand very near the edge of this wall. He wants to lean and fire on a cultist. How much does leaning cost? Is it a free action, as this guys stands near the edge, or should he spend a half action to lean and the other half to shoot?
- Do my players have to buy every single skill and talent for their characters' current rank in order to advance to the second one? If no, will they be able to purchase the left-over ones, after further career advancement?
- When a player characters is engaged in melee combat with 2 or more enemies and has a swift attack/l ightning attack trait, can he attack several enemies at one, in his round? I know that a firearms trait (desperado?) let's you shoot at a couple of enemies, if they are not more than 2 meters away from each other (I also know that there is a trait which lets you ignore the 2 meter restriction). I was wondering if a similar thing could be done in close combat situations?
I think that's all for now. Thanks in advance for your help guys.