“Characters may also purchase additional specializations outside of their career. Purchasing non-career specializations costs ten times the total number of specializations he would possess with this new specialization. So a character with one specialization could purchase a second–non-career–specialization for 20 experience. If he had two specializations already, a third specialization that was also a non-career specialization would cost 30 experience.”
This bit here sucks. Now the order in which you pick specializations messes with your point total. I don’t like it one bit! To buy a second “same career / same specialization” it would cost me 10 points. Doing so would then raise the cost of buying a “different career / different specialization” from 20 to 30 points! So I have an experience-point reason to go into the various “different career / different specialization” trees before I go into “same career / same specialization” trees. I hope this is simply worded wrong!
The order of specializations purchased should not effect your point-total!
Player 1:
Smuggler / Pilot [0 XP]
Smuggler / Scoundrel [10 XP]
- / Assassin [30 XP]
Player 2:
Smuggler / Pilot [0 XP]
- / Assassin [20 XP]
Smuggler / Scoundrel [10 XP]
Player 1 pays
40 XP
and player 2 pays
30 XP
. . . this sucks!
I think it should read “Number of non-career specializations the new one would amount to an expenditure of experience equal to [(10 * number of non-career specializations) + 10]”