That Blasted Samophlange said:
The specialty change is actually one of the things that I'm disheartened about. I started a thread about just how I feel the game loses something based on this change. To sum up that thread, I feel that FFG was on to something really unique and had great potential when it came to building a character. Having a limited choice when it came to specializations meant that not everyone would end up being great at everything. You had to really choose which to focus on, and thus, made the choices your character made throughout their career more poignant. As it stands, the game feels like "oh just another level" rather than as example, Luke's epic Journey from farmboy to Jedi Knight.
Basically, I see Luke as having to give something up, each time his character entered a new story arc. Farmboy to Soldier and leader of Rogue Squadron, to Jedi Knight. When Luke changed his specialties, he gave up something else really, whether the choice was his or not. Leaving Tattoine to become a fighter pilot. Becoming Rogue Leader and training Rogue Squadron, and when he focused on being a Jedi, he put the Rogue Squad life behind him.
All in all, I feel an opportunity has been lost that brings this game from being, "absolutely phenomenal" to "really good".
I actually agree. Choices are important, and deciding whether to stick with current specs or drop one to make room for another was a real selling point. Heck, the limited number of specs coupled with the talent trees brought to mind the good ol' days of SW Galaxies.
While the bookkeeping of permanent vs non-permanent talents might be a bit of a hassle to keep in mind, it's not like everyone is going to be swapping out specs left and right. Most of the permanent talents are more on the passive side: +1 Wound Threshold, +1 damage at engaged/short range, etc. The more active talents that "define" a spec are the non-permanent ones.
Most people seem to think that changing specs makes you "forget" what you learned, but you really don't. One of the passive benefits of a spec is the cheaper cost of class skills. Swapping out your Doctor spec doesn't make you lose any ranks in medicine, just the finer applications, like stim application.
-EF