Doc, the Weasel said:
HappyDaze said:
If the three game lines are to represent a progression of capabilities, then wouldn't the middle of the set present the greatest variety? It seems like the place where you could have both experienced versions of whatever fits into EotE, fleshed out heroes of the Rebellion, and even struggling/immature versions of what might come in F&D (like Jedi). I would have preferred if they had started in the middle and then fleshed out the two extremes thus ensuring the widest array of application right from the start.
First, that's a big if that I don't think is self evident. I look at the three releases and see the 3 OT movies.
The other thing is that you are mistaking skill/power for variety. Playing Rebellion-centered games means playing soldiers of some sort fighting a war. That's a lot more narrowly focused game that EotE.
Nonsense. Everything you can do with Edge could be done as Rebel agents. The vast majority of the Rebel Alliance is made of irregulars, so saying 'soldiers of some sort' is misleading. It's the equivalent of saying that everyone in Edge is criminal scum of some sort, which is also misleading.