GCC 5th place - Ibuki Control

By havoc10, in UFS Deck Building

Now that I have decided to take the deck apart, I'm finally going to post the decklist. I know Megageese mentioned the deck and he wanted to wait for me to post the deck before he said anything about it. This deck is an Evil/Chaos control deck that features Midnight Pleasure as the main kill. Heres the deck:

1x Ibuki 4 - Starter

3x Midnight Pleasure (chaos/Life)

4x Mega Spike (Chaos)

3x Olcadan's Mentoring (Infinity)

3x Seal of Cessation (Infinity)

2x Lynette's Shop (Infinity)

2x Defender (Chaos)

3x Rejection (Evil/Life)

4x The Red Lotus of the Sun (Chaos/Evil)

1x Charismatic (Evil)

1x Cutting Edge (Evil)

4x Meat Eater (Chaos/Evil)

4x Billiard Player Chaos/Evil)

3x Oral Dead (Chaos/Evil)

4x Blood Runs True (Evil)

4x Chester's Backing (Evil)

2x Revenant's Calling (Evil)

2x The Gorgeous Team (Evil)

4x Lord of the Makai (Chaos)

3x Kabuki Artist (Chaos)

2x Destiny (Chaos)

4x The King of Fighters 2006 (Chaos)

4x N-Type Human (Chaos)

Sideboard - (Unfortunately I took the deck apart and this is where I am a little fuzzy) From what I recall, I believe it was:

4x Preventing the Curse

4x The Ruler of the Shadows

I may have run 1 less Ruler and sided the fourth Seal. I forget.

Ok, now to the card choices. There are definiftely some that are pretty obvious, but I will still explain my game plan pertaining to some of them.

Midnight Pleasure: This attack was definitely one of those attacks that are not widely seen throughout today's meta. The synergy between this and Ibuki is exactly what I was looking for in the main kill condition. One of the important match-ups going into the GCC for me was Talbain, since I have such a low vitality. At a 7 speed center, Ibuki could consistenty pass this attack on the first turn, and apart from Rejection, it would be auto 10 damage. Fortunately, as predicted by Scubadude, there were no Talbain players in singles. This attack was definitely the underdog of the deck, enabling the kill on any given turn.

Mega Spike: This card is one of the most effective utility attacks out there at the moment, being able to force that last few points of damage, as well as letting me use those recursion enhances that I need to be able to use. The Action side is effective as a snipe also but wasn't needed the whole tourney.

Olcadon's/Seal/Lynette's: No need to explain. Lynette's is at two because I don't want to draw too many, and it can be a dead card later in the game.

Defender: This card serves as both a secondary kill condition, and also as a "Mental" play. This card isn't needed at all for the deck to function, but once it hits play, it serves as a mental threat at all times, and helps distract the opponent from the main kill. Great enabler.

Rejection: Auto include. Having 20 vitality forces me to make sure I have a good defense. This is definitely one of the ultimate defense cards, especially with Defender.

Blood Runs True/ Chester's Backing/ Red Lotus of the Sun/ Oral Dead: Auto includes.

Charismatic: This is always going to be a one of for me because no matter how much Olcadan's hate I have, my opponent COULD out control me, or I could have a bad draw. One turn with multiple Olcadan's active is enough to swing the game. I don't want to even have the possibility of that happening.

The Gorgeous Team/ Kabuki Artist: Recursion. These two cards can effectively get me back anything I need from my discard.

The King of Fighters 2006/ N-Type Human: Hand disruption. Synergy with the whole deck. These effectively force Mindnight Pleasure to the dome.

Meat Eater: This card was an odd choice because of how effective it could be with this type of deck. In multiples, this card can make any attack an effective kill condition. I've been able to give Mega Spike Powerful:3 before and that can definitely be enough damage to kill any character. This card also serves as a psyche-out for players who don't know what it does. With no Lord of the Makai or any momentum, this can still pay the cost for Defender Loop rejection. Multiples out make it that much better.

Billiard Player: This card is one that I was shocked to be the only person playing at the GCC. This card is a massive set-up effect for such little cost. It set's up the discard, momentum, staging area, and hand, while not having to give too much up to do it. I should not be able to put Defender in play for the mere cost of returning a used Blood Runs True to my hand, THEN replaying the Blood Runs True in the same turn while setting up my momentum and discard for Kabuki Artist. Such a great card. The only thing missing on it is Order and a block. haha.

Revenant's Calling: Anti-Defender. Deals with multiple Olcadan's. Deals with quite a few cards quite frankly.

Destiny: Anti CCHax. This card was the most underwhelming card of the whole deck. Almost useless except as fodder for my opponent's Olcadan's. Seriously, Auto side-board from now on for. What do I care that they hack my check? As long as I don't end my turn that I am totally fine. And this is useless when Anti-K' is most useful. Forethought is my only problem, but if they can set it up early enough, then it is probably early enough for Destiny to not even matter. This card is definitely staying out of main deck from now on for me.

Sideboard:

Preventing the Curse: This card was mainly in here for the Chunny match-up, though that never happened. It is definitely a great card and could find it's way into the main board soon. Also has a pretty decent attack side.

The Ruler of the Shadows: This is one of those tech cards that actually does a lot more that at first glance. It Stops ALL Loops. That's Seong Mi-Na, Hanzo, Defender, and whatever else you can thing of for loops. It also stops Donovan's response. It also stops Rare Alex which I never thought of, but it did help.

The biggest weakness I have is discard effects. I found that out in the top 8 against Ivey, but it was still a close call to the point where we went to sudden death first blood in game three after time was called.

Unfortunately, I decided that I don't want to front Ibuki this season, so I will have to take this deck apart for some more testing. Fortunately, I decided to share it with the rest of the players!

Let me know what you think, or if you have any questions or recomendations, feel free to post what you want.

Oh, by the way, this deck is wonderfully resilient against Order. gran_risa.gif

I ran something similar to this about a month ago. I didn't have defnder in the build at the time and the foundation base was evil while the attack base was chaos. did you ever consider running realm of midnight to further compliment Ibuki? I would make for even easier looping of midnight pleasure.

i would concur with the boogerman, put in realm of midnight. also it is mind boogling that no one else used biliard player. the card has great symbols, and is like an olcadons on your foundations. i absolutely love the card and am simply amazed. that means only 1 of 23 people used it.

Realm of Midnight really isn't necessary, though. Why boost the opponent's checks when Ibuki can just boost her own? Or, given the massive staging area I saw Ryan with, just commit a couple of foundations. It didn't look like the intention was to loop Midnight Pleasure with Defender.

I really liked this deck because of how deceptively brutal it is. I saw him one-shot my friend's Seong-Mina with this deck, with her at full vitality - a 62 damage Midnight Pleasure that had Powerful:3 (or 4?), when the entire hand had been stripped with N-Type and KoF. Dear Lord. Good stuff.

And Meat Eater...wow. Having seen it in action, I will go on record as saying that I was wrong - it's NOT a bad card. Stats could be a little nicer, but for what it does...phew. Rejection looping, and especially that Powerful enhance.

Good deck was good. I kinda wish I could've played it...kinda. Midnight Pleasure, and with only 20 vitality myself... *shudder*

MegaGeese said:

Realm of Midnight really isn't necessary, though. Why boost the opponent's checks when Ibuki can just boost her own? Or, given the massive staging area I saw Ryan with, just commit a couple of foundations. It didn't look like the intention was to loop Midnight Pleasure with Defender.

I really liked this deck because of how deceptively brutal it is. I saw him one-shot my friend's Seong-Mina with this deck, with her at full vitality - a 62 damage Midnight Pleasure that had Powerful:3 (or 4?), when the entire hand had been stripped with N-Type and KoF. Dear Lord. Good stuff.

And Meat Eater...wow. Having seen it in action, I will go on record as saying that I was wrong - it's NOT a bad card. Stats could be a little nicer, but for what it does...phew. Rejection looping, and especially that Powerful enhance.

Good deck was good. I kinda wish I could've played it...kinda. Midnight Pleasure, and with only 20 vitality myself... *shudder*

okay then put soichi jinmu, iga legacy, or soul of ling sheng su. i have never realy played as ibuki (ibuki2 briefly until she got banned, never ibuki4), but whenever i play against her she tries to either quickly spam atacks (block 2) or loop (block3). it is easier to loop (or just play) a seven dificulty (i think thats midnight pleasure) attack with control check boosts.

There's no need for extra Control check boosts in this deck. If the main point of the deck was to loop, then maybe I would have considered running it in here, but even then, failing the Mega Spikes... just happens too rarely for it to make a difference.

Midnight Pleasures are at an 8 difficulty, which is no problem for Ibuki to pass with her +3 bonus. It does give the opponent a bonus to their check also, but lets face it... I would have either put their hand into their momentum or I would have Blood Runs True out. There really is no need to loop Midnight Pleasure if it hits for 30+ the first time... If Im looping it, then I am probably just plaing with you...

With Midnight Pleasure, all I need to check is a 4 to pass, even on the first turn if I go second. Just ask Ivey, I threw one at her with no staging area during the top 8. I bet she didn't see that coming.

i would have really liked to play a match against this kind of deck, congrats on the finish dude

i know it wasnt legal(at least i dont think) but have you considered clean freak for the deck as well? it gives your opponent momentum while getting rid of problem foundations

Havoc said:

There's no need for extra Control check boosts in this deck. If the main point of the deck was to loop, then maybe I would have considered running it in here, but even then, failing the Mega Spikes... just happens too rarely for it to make a difference.

Midnight Pleasures are at an 8 difficulty, which is no problem for Ibuki to pass with her +3 bonus. It does give the opponent a bonus to their check also, but lets face it... I would have either put their hand into their momentum or I would have Blood Runs True out. There really is no need to loop Midnight Pleasure if it hits for 30+ the first time... If Im looping it, then I am probably just plaing with you...

With Midnight Pleasure, all I need to check is a 4 to pass, even on the first turn if I go second. Just ask Ivey, I threw one at her with no staging area during the top 8. I bet she didn't see that coming.

i gues you realy don't need more cc pump. i am just so used to geting triple anti k'd, akuma r'd or something else equaly as anoying first turn.

Da_ghetto_gamer said:

i know it wasnt legal(at least i dont think) but have you considered clean freak for the deck as well? it gives your opponent momentum while getting rid of problem foundations

Wafflecopter said:

Da_ghetto_gamer said:

i know it wasnt legal(at least i dont think) but have you considered clean freak for the deck as well? it gives your opponent momentum while getting rid of problem foundations

Billiard Player and Clean Freak came out at the same time, so yeah it was totally legal.

yep, clean freak is awesome, but a 3 check. i would sugest, runing 2 hybrid style, or 2 more gorgeous team to help recursion.

Seeing this...I think I've decided to post my own deck as well. It's not like mine was particularly innovative or anything...basic pure Chaos deck.

Away with me!

PS: I want to play against you at some point in time, whether it's this deck or something else.

What about Counter The Assault or Miserable Existence?

Counter The Assault has good numbers, draw power to counteract the discard used from Ibuki, and also gets a nice damage boost out of itself which conicides with what you are already doing (feeding your opponent momentum)

Miserable Existecne, while with a 4 check, does share the two symbols this deck is being played off, and also gives you momentum instead of your opponent when you use Ibuki in an emergency (such as playing against Chun-Li when you're throwing out that cheeky turn two Pleasure or having a severe lack of LotM available if you want to push that last bit of damage through.

Miserable Existance would also be a hilariously jank way to end a Defender loop that only has 1 Lord of the Makai down.

The deck looks good but ima lil surprised no Forethought or Anti K shenanigans....

NintendoMan said:

The deck looks good but ima lil surprised no Forethought or Anti K shenanigans....

im not suprised not to see the anti k because its olcadan foder when it gets in your discard and its only really good on the first or second turn

as for the forethoughts i was kinda suprised as well but im sure theres a reason it it were me id add them in though

Da_ghetto_gamer said:

NintendoMan said:

The deck looks good but ima lil surprised no Forethought or Anti K shenanigans....

im not suprised not to see the anti k because its olcadan foder when it gets in your discard and its only really good on the first or second turn

as for the forethoughts i was kinda suprised as well but im sure theres a reason it it were me id add them in though

i agree forethough would be nice.

this deck has aids. i love it so much. i built this deck way back. shiz is amazing. i really like meat eater in here.

i really like the one charasmatic and one cutting edge. i run those numbers all the time too. birdman is just that important to have hate against.

I really like midnight pleasure so much as a kill, and you are so right ryan it on turn one is so stupid sick.

also def looping rejection is so sick with chaos jank to back it up. i like how you didn't bother with the cc hax and just said, i want the best staging area possible lol.

a tech card to add to this deck could be homerun, could be alot of card draw for just no reason lol.

Clean Freak was definitely something that I was thinking about putting in the deck, as it can serve as both a control piece and a combo piece. The only problem is that it is a 3 check, and easily blocked. If the damage was a little higher then it may have made a difference, but it seems that I didn't really need it. Clean Freak accelerates the kill turn if I have Billiard Player out, as it readies Defender after it gets BP'd into play, but I didn't feel I needed it. I will definitely utilize it in future decks.

As far as Forethought goes, it was the one card that was looked at the most. Scuba said put it in, Scott said I don't need it. I thought I didn't need it either. Yes it is a good addition to the deck. The one reason I didn't run it in here was the lack of support for it. Having no way to lock the opponent's staging area down and no ways to blow the field up meant that I would have to lucksack them in the first few turns, and I wanted to take out as much of the luck factor so the deck can be as consistent as possible. The main problem with Forethought and The Anti-K' is that you have to luck into them as early as possible, and then hope your opponent doesn't have the right answers for them. Destiny is a lot easier to get then Forethought and Blood Runs True, so you can be sure to see Destiny a lot. With Chaos to the forefront of the meta, I didn't want to risk running 4+ dead cards. Forethought is a good card, but it doesn't go in every deck that shares symbols. I knew I couldn't fully utilize Forethought, so I chose to leave it out in place for cards that I could find more use out of. Meat Eater took the spot.

Scott, the deck already has AIDS... you want me to give it a baseball bat too!?

Steroids and AIDS is a proven winning combo.

=)