Now that I have decided to take the deck apart, I'm finally going to post the decklist. I know Megageese mentioned the deck and he wanted to wait for me to post the deck before he said anything about it. This deck is an Evil/Chaos control deck that features Midnight Pleasure as the main kill. Heres the deck:
1x Ibuki 4 - Starter
3x Midnight Pleasure (chaos/Life)
4x Mega Spike (Chaos)
3x Olcadan's Mentoring (Infinity)
3x Seal of Cessation (Infinity)
2x Lynette's Shop (Infinity)
2x Defender (Chaos)
3x Rejection (Evil/Life)
4x The Red Lotus of the Sun (Chaos/Evil)
1x Charismatic (Evil)
1x Cutting Edge (Evil)
4x Meat Eater (Chaos/Evil)
4x Billiard Player Chaos/Evil)
3x Oral Dead (Chaos/Evil)
4x Blood Runs True (Evil)
4x Chester's Backing (Evil)
2x Revenant's Calling (Evil)
2x The Gorgeous Team (Evil)
4x Lord of the Makai (Chaos)
3x Kabuki Artist (Chaos)
2x Destiny (Chaos)
4x The King of Fighters 2006 (Chaos)
4x N-Type Human (Chaos)
Sideboard - (Unfortunately I took the deck apart and this is where I am a little fuzzy) From what I recall, I believe it was:
4x Preventing the Curse
4x The Ruler of the Shadows
I may have run 1 less Ruler and sided the fourth Seal. I forget.
Ok, now to the card choices. There are definiftely some that are pretty obvious, but I will still explain my game plan pertaining to some of them.
Midnight Pleasure: This attack was definitely one of those attacks that are not widely seen throughout today's meta. The synergy between this and Ibuki is exactly what I was looking for in the main kill condition. One of the important match-ups going into the GCC for me was Talbain, since I have such a low vitality. At a 7 speed center, Ibuki could consistenty pass this attack on the first turn, and apart from Rejection, it would be auto 10 damage. Fortunately, as predicted by Scubadude, there were no Talbain players in singles. This attack was definitely the underdog of the deck, enabling the kill on any given turn.
Mega Spike: This card is one of the most effective utility attacks out there at the moment, being able to force that last few points of damage, as well as letting me use those recursion enhances that I need to be able to use. The Action side is effective as a snipe also but wasn't needed the whole tourney.
Olcadon's/Seal/Lynette's: No need to explain. Lynette's is at two because I don't want to draw too many, and it can be a dead card later in the game.
Defender: This card serves as both a secondary kill condition, and also as a "Mental" play. This card isn't needed at all for the deck to function, but once it hits play, it serves as a mental threat at all times, and helps distract the opponent from the main kill. Great enabler.
Rejection: Auto include. Having 20 vitality forces me to make sure I have a good defense. This is definitely one of the ultimate defense cards, especially with Defender.
Blood Runs True/ Chester's Backing/ Red Lotus of the Sun/ Oral Dead: Auto includes.
Charismatic: This is always going to be a one of for me because no matter how much Olcadan's hate I have, my opponent COULD out control me, or I could have a bad draw. One turn with multiple Olcadan's active is enough to swing the game. I don't want to even have the possibility of that happening.
The Gorgeous Team/ Kabuki Artist: Recursion. These two cards can effectively get me back anything I need from my discard.
The King of Fighters 2006/ N-Type Human: Hand disruption. Synergy with the whole deck. These effectively force Mindnight Pleasure to the dome.
Meat Eater: This card was an odd choice because of how effective it could be with this type of deck. In multiples, this card can make any attack an effective kill condition. I've been able to give Mega Spike Powerful:3 before and that can definitely be enough damage to kill any character. This card also serves as a psyche-out for players who don't know what it does. With no Lord of the Makai or any momentum, this can still pay the cost for Defender Loop rejection. Multiples out make it that much better.
Billiard Player: This card is one that I was shocked to be the only person playing at the GCC. This card is a massive set-up effect for such little cost. It set's up the discard, momentum, staging area, and hand, while not having to give too much up to do it. I should not be able to put Defender in play for the mere cost of returning a used Blood Runs True to my hand, THEN replaying the Blood Runs True in the same turn while setting up my momentum and discard for Kabuki Artist. Such a great card. The only thing missing on it is Order and a block. haha.
Revenant's Calling: Anti-Defender. Deals with multiple Olcadan's. Deals with quite a few cards quite frankly.
Destiny: Anti CCHax. This card was the most underwhelming card of the whole deck. Almost useless except as fodder for my opponent's Olcadan's. Seriously, Auto side-board from now on for. What do I care that they hack my check? As long as I don't end my turn that I am totally fine. And this is useless when Anti-K' is most useful. Forethought is my only problem, but if they can set it up early enough, then it is probably early enough for Destiny to not even matter. This card is definitely staying out of main deck from now on for me.
Sideboard:
Preventing the Curse: This card was mainly in here for the Chunny match-up, though that never happened. It is definitely a great card and could find it's way into the main board soon. Also has a pretty decent attack side.
The Ruler of the Shadows: This is one of those tech cards that actually does a lot more that at first glance. It Stops ALL Loops. That's Seong Mi-Na, Hanzo, Defender, and whatever else you can thing of for loops. It also stops Donovan's response. It also stops Rare Alex which I never thought of, but it did help.
The biggest weakness I have is discard effects. I found that out in the top 8 against Ivey, but it was still a close call to the point where we went to sudden death first blood in game three after time was called.
Unfortunately, I decided that I don't want to front Ibuki this season, so I will have to take this deck apart for some more testing. Fortunately, I decided to share it with the rest of the players!
Let me know what you think, or if you have any questions or recomendations, feel free to post what you want.
Oh, by the way, this deck is wonderfully resilient against Order.