Sagat

By TheBat, in UFS Deck Building

**** Sagat

Attacks:

4xTiger Fury
4xMonster Lariat
4xCrushing Embrace of Juto
4xBody Slam
4xClose Throw

Foundations:

4xAmy's Assistance
4xHolding Ground
4xAltered Mind and Body
4xUnknown Origins
4xTravel Abroad
4xCome Through in a Clinch
4xNo Memories
4xBattle Prowess

Actions:

4xTag Along

Assets:

2xBattle Scarred Chest
2xReady For Anything

So how does it look?

I made this deck block three and was wondering how it looked.

I would honestly run no more than 16 attacks in this deck. He's Aggro, sure, but not in the way say an Ivy or Zi Mei deck is Aggro. You need better checks, esp. w/Tiger Fury...which is a Late-Game finisher, btw.

I would build Defense for the Late Game...Earh just got some Sexy support, btw. Take a gander.

How do your attacks connect? You have no speed buffing nor committing power in this deck... and 8 throws isn't really gonna cut it in my opinion. Also, you have no damage reduction tech whatsoever; Rejection is gonna break your heart when you drop a huge Tiger Fury, and that's assuming he doesn't just block it.

If you want to play raw aggro, Earth is not really the resource symbol to do it in my opinion; Earth plays the aggressive control game, taking your opponent's options out of the game before you can put him down. Fire would be a better fit for this deck's philosophy, and remember to tech against damage reduction.

If you're dead-set on Earth, I'd recommend the following cards to get you going:

Amy's Assistance (deals with annoying assets, and provides damage reduction to boot)

Dancing Battle Kabuki (card draw, and momentum gain as the cherry on top)

Distractible (a bit hard to find, but it's usually <$1 each, and it will work wonders for your offense, protecting you against hosing)

Ka Technique (a beautiful universal tech card)

Program Malfunction (always good)

Ready for Anything (not sure what the forum consensus is on this card, but my experience is that Sagat is absolutely murderous when this is out there, and it grants card draw!)

Revenant's Calling (though you may not draw a lot of cards, this can be invaluable, especially against annoying stuff like Bitter Rivals)

Look at Siegfried's, Yi Shan's and Rashotep's stuff; you might find something else that may be useful.

Hope this helps :)

I runned a sagat deck not so long ago, and I build him fire and earth combo, and used origins unknown as main speedbuff (this card is wonderful!)

Also ready for anything is great for him, just put a foundation after each attack and (if you got 4 out) will have free 12dmg and 4 speed on every attack!

Another tip is cheap throws just to get easy acces to his ability of searching deck for copies of foundations, newest set got some good throws in it.

Other good cards.. The streetlife, Manifest destiny, no memories and Straneous Training

Looks better. You still have no techs against damage reduction/Rejection, though. Look at Distractible or Revenant's Calling.

You also have a lot of attacks; I'd get rid of the Wingless Aeroplanes and put in more foundations. Also look for Seals of Cessation and the like. You need tech muscle to push those big, bad attacks through without having them get nerfed.