I bought the Beta yesterday and spent all night looking at it. Here are my initial thoughts:
It is essentially a levelless system. This great for players who might not have a reliable schedule at work, or are in the military and are going to be deployed.
Boosts and increases are based on participation as well as how well the group completes their objectives and missions.
No need to worry about power creep, since Mr. Stormtrooper that was a threat in Session #1 will still be a threat at #20.
PROBLEMS:
#1 Leave the Grim, Dark Future with the 40K and Games Workshop crowd. I do not like, and in fact absolutely hate, lethal systems. It might take me a day to come up with a character, but this is not Extreme Lethal Dungeon at a convention, and I DO NOT want to waste my time making characters that won't last a session, let alone a story arc. This goes double for being a GM as well.
Being complicated with the dice/buy new dice. Chart is nice, but again, back to the Dark Heresy reference.
Character Generation doesn't seem complicated, but depending on how many players and the over all theme to the group, it can get unwieldy or skewed toward power gamers. Not enjoyable.
I also think that it is a bad sign that character creation is this easy.
Being experience based is not an issue. The issue I have is that the you don't have enough experience to get good at skills without leaving your characteristics at base and vice versa. I recommend boosting the starting experience by 50/60 or allow it where each PC get one or two characteristic boosts for free.
Resources don't seem cover alot of gear, thereby encouraging people to take more obligations. Depending on the GM, this is can be an issue, or can help motivate a story. Problem is, I do not have much faith in APs and Modules published by Fantasy Flight Games.
Obligations should have an optional rule incase the GM couldn't come up with a good enough arc, or if it's one of those sessions where multiple parties might be interested in what's going on.
I am not a fan that they are making Jedi and full force users the equivelant of Space Marines. THEY AREN'T! The advantage a Jedi/Full Force User has is the Force. The disadvantage is that they stick out like a sore thumb in too many places.
I'll be honest, from my end, it looks good, but needs alot more refinement. But it is better than the D20/Saga Edition