FFG_Sam Stewart said:
Hi everyone!
Big update this week; we're doing a lot of adjustments with weapon damage and some weapon qualities.
Going forward, I'd like to get some people's thoughts on the Auto-Fire and Blast qualities (or other qualities and abilities that allow you to hit multiple targets, or a single target multiple times). Thanks!
I also posted in the equipment thread about this:
Autofire seems too cheap to activate with just one adv, especially since it can be activated multiple times and it only tends to appear on weapons that already have high damage output (Rifles and repeaters). This was initially a concern on the theory side (essentially doubling damage for a single advantage), but was independently repeated by my players after they saw it in action. My advice: increase the cost of activating autofire to at least 2 adv
Burst: I think this is great, but there are some recent posts in the equipment section regarding TDs.
-WJL