I fully understand what the FAQ says, and agree with the logic. But can someone explain to me then why the ionized maneuver is stated as a white 1 forward, and the R2 makes it green?
The FAQ says the more difficult change overrides the easier change. Which is fine for damaged engine + R2, but I don't get the ion ruling.
If I understand correctly, it's basically because there isn't a "change" of difficulty, but rather, it is stated to do a white 1 forward. And in the case of A wings and TIEs that don't have a 1 forward on their dial, there isn't a change because they had nothing to say what it was to begin with.
But in the case of an X (or Y) wing, they have a Green 1 Forward already. As such, the Ion effect is changing their 1 forward to white. This should override the R2 changing all 1+2 speed maneuvers to green, since the change to white is a more difficult maneuver than the change to green via R2.
What am I missing?