Hello fellow Talismaniacs!
I thought it was about time to share some game-experience.
Today we started a little tournament of Talisman. We will first play all the characters of the game once. The winners advance and the losers are out. The winners will advance to the tier 2 matches and so forth until only one stand victorious.
This evening we started out with a four player game. The characters where no other than the Dreadknight, the Gypsy, the Conjurer and the Cleric.
We played with all the small-box expansions but none of the big ones. Thus we used the day/night rules as well as the Wherewolf and the Reaper NPC:s. None of the extra regions was used, nor did we use the Dragon… For endgame we draw one hidden ending.
The guy who played the Cleric joined us a bit later in the game, but as neither of us other three had gained any strenght/craft tokens as of yet, and only found some items of lesser value, we thought it was ok for him to join in.
I was playing the Conjurer and dreaded the Gypsy with her ability to parasite on my used spells from the get go.
The game really dragged in the beginning as we had some trouble to draw and kill enemies. Things didn't improve when the Gypsy player draw the Restless Dead event and all our trophies whent back in play once more.
The Dreadknight player also from the very start lost her warhorse to the Gypsy, as the guy playing her was casting the Mesmerise-spell.
Well, the Dreadknight actually lost the horse a handfull of time over the game. Just running around the Graveyard most of the time to get a new one… I find this a big weakness with the character. You often lose the horse early in the game and without it the character is really weak…
The guy playing the Cleric was really unlucky with almost every roll and just drew crap from the adventure deck.
Thus the game was more or less centered around the real power players, the Conjurer and the Gypsy.
There where not many great cards to use my conjur-ability on. Well at the end I used it to summon the Magic stream. Succesfully drinking 3 strenght tokens from it. But not long after that the Gypsy cast Random on my Conjurer, making her roll bad on the chart without fate to spend for rerolls. Guess what? I was down to my starting 2 strenght from my previous 10, thus ruining my plan to go for the Inner Region.
At the end the Gypsy won the game by drawing the Battle Royale-ending. As the only character except the Gypsy carrying a Talisman was the Dreadknight, but he had been turned to a toad the round before the Gypse reached the Crown-space, nobody could challange the Gypse and she won.
Well that's the first fight.
Winner: Gypsy
Losers: Cleric, Conjurer, Dreadknight
To be continue…
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